Video game therapy is a novel approach I developed in response to the sudden physical distance requirements and switch to telehealth. I took the leap into this new terrain when the COVID19 pandemic took away the play activities like hiking, basketball, art, and board games. My in-person talk therapy and play therapy sessions became replaced by video games and telehealth sessions. To adapt to telehealth and bring the same spark and energy to the session, I blended gaming and therapy to help clients overcome their initial barriers to expressing themselves to communicate their struggles.
The immersive, artistic, and creative medium that video games provide for therapists, counselors, social workers, and psychologists can help their clients process their thoughts, feelings, and behaviors. With the increase in isolation, depression, anxiety, substance use, and other difficulties caused by COVID19, video games have provided an accessible way to find a release from the stressors of the outside world.
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